JustinSpeak A Look Inside the Mind of Justin Schmidt

27May/080

Capcom’s Highest Selling Franchises

Today's morsel of information comes from Nex-Gen.biz, my personal favorite gaming news site. What we have here is a list of Capcom's highest selling franchises, and the number of games in each franchise.  This list tells us two things.  First, Capcom sells a hell of a lot of games.  Holy shit, thirty five million Resident Evil Games?! Second, Capcom likes to beat the absolute tar out of a horse.  Come on guys, 120 Mega Man games? Really.

The Japanese Gaming Giant Capcom

  1. Resident Evil Series (50 titles, 34,500,000)
  2. Mega Man Series (120 titles, 28,000,000)
  3. Street Fighter Series (59 titles, 25,000,000)
  4. Disney Series (33 titles, 13,200,000)
  5. Devil May Cry Series (10 titles, 9,500,000)
  6. Onimusha Series (12 titles, 7,800,000)
  7. Monster Hunter Series (10 titles, 6,300,000)
  8. Dino Crisis Series (13 titles, 4,400,000)
  9. Ghosts 'n Goblins Series (15 titles, 4,300,000)
  10. Final Fight Series (10 titles, 3,200,000)
  11. Breath of Fire Series (15 titles, 3,000,000)
  12. Ace Attorney Series (11 titles, 2,800,000)
  13. Commando Series (2 titles, 1,200,000)
  14. 1942 Series (3 titles, 1,200,000)

I've played and beaten at least one game from each of these series except for Breath of Fire, Ace Attorney, Commando, and Disney.  I'd love to get into those Phoenix Wright: Ace Attorney games though. I've heard great things and I love a little portable gaming on the DS.

Capcom does have some good new IP in their catalog.  The two recent games that stand out for me are Dead Rising and Lost Planet. In ten years, we'll probably see that they have ballooned to 35 titles each. Granted, a lot of those numbers are probably because each game has to come out on five different systems, but that still doesn't make it excusable that we're on Resident Evil 10 or whatever.

One piece of IP I'd love to see resurrected is 1943.  I fucking loved that game. You flew around in a twin engine plane that could shoot the craziest types of ammo I've ever seen, it was faster than all enemies, more agile, could take a zillion bullets, and effectively take out targets on land, sea, and air. Oh, I forgot the best part about the plane you flew in 1943.  It could create fucking lighting bolts out of thin air when times got tough.  The one thing that really cracks me up is that in the game's universe, the allies built only one of these suckers.  If one could take out the entire Japanese navy, why not build ten and call it a day?

One of the best top down shooters ever.

26May/080

Animated Guy Reading My Page

His eyes follow my page!

Sometimes you find a GIF that you just have to spread.

Lame post, I know, but they can't all be as good as my rant against hipsters.

21May/080

My New Favorite Web 2.0 Site

If you have any interest in online music collaboration, then I highly suggest you check out www.indabamusic.com.  I love it.  They've got a great interface to share ideas, open your ideas to the public, a pretty good online editor, and they just added some great new features.  The best part about it, for now, is that it is ad free.  Unfortunately, being ad free does force them to use a paid model for people who really want to take advantage of all the features.  You only get five projects with the free version, which kinda blows.

There is another site out there for creating virtual bands, but it isn't quite as user friendly as Indaba.  For those of you who didn't click on the link, this other site is called www.kompoz.com.  It does basically the same thing, but the interface isn't as nice.  In fact, I got frustrated setting up an account, and I'm very Web savvy.